Gil Delindro

Artist

Gil Delindro (PT)
Gil Delindro is an award-winner Media & Sound Artist that has distinguished himself by the research on organic materials, he primarily uses technology to explore ephemeral events and intangible processes in Nature. His trans-disciplinary practice is based upon film, installation, and site-specific/field research, facing themes such as bioacoustics, ecology, and geology.  Without forcing direct political messages, Delindro´s work covers the contemporary struggle between humans and their rapidly changing environment, by interrogating in each way the human perception of “Natural” can be challenged.  Sound is the binding element of all his work as a metaphor for the intangible qualities of matter. His ephemeral installations oppose organic elements with technological components, creating moving sculptures that often become independent beings, existing in an ephemeral space of transformation. These pieces directly translate stages of organic matter such as soil, water, wood, and detritus into spatial sonic installations. 
Rhone
  • Rhone © Gil Delindro
  • Rhone © Gil Delindro
  • Rhone © Gil Delindro
  • Rhone © Gil Delindro
  • Rhone © Gil Delindro
  • Rhone © Gil Delindro

Rhone is a project under development resulting from a 6-month Grant currently taking place in Switzerland, La Becque. Rhone explores the symbiotic relation between Glacier erosion and sedimentary geologic formation. The starting point is a series of infrasound field recordings and video stills captured in the Ice tunnels of the Rhone Glacier. By using high sensibility hydrophones and sensors, these recordings have captured the Ice movement for three months. The Rhone was once the biggest Glacier of the Alps, being the main responsible for the geologic formation of Lac Leman and the surrounding alpine landscape. This project follows the connection between the retreating “Rhone Glacier” and “Genetti” - an industrial site that sits 100 kilometers after on the Rhone River.

My proposal is to develop the final part of the project at EMARE, creating a documental kinetic installation that uses the recorded infrasound vibrations to interact with Glacial sediments(see video). From the melting process to the calving shock-waves, these events generate very low frequencies (often inaudible to humans). In this proposal, I transform the infra-sound data into perceptible oscillations - a real-time moving landscape.